According to a master's thesis at the Norwegian University of Science and Technology (NTNU), a mobile game can make physical activity more enjoyable. Two master's students investigated how the mobile game "BitPet" affects physical activity, motivation and social well-being. The three-week study involved 51 participants and combined questionnaires, interviews, step counts and activity data collected through the game itself.
Digital Pets Increase Physical Activity by Over 20%, Study Shows
A study at the Norwegian University of Science and Technology found that the mobile game 'BitPet' increased physical activity by over 20% among participants. The research involved 51 individuals and assessed the game's impact on motivation and social well-being. This could have implications for health initiatives in Iran, promoting physical activity through digital engagement.
👥 Key Players
📰 What Happened
A study conducted by master's students at NTNU found that the mobile game 'BitPet' increased physical activity among participants by over 20%. The research assessed the game's impact on motivation and social well-being over three weeks.
- The study involved 51 participants.
- Data was collected through questionnaires, interviews, and activity tracking.
💡 Why It Matters
📚 Background
Digital health interventions are increasingly recognized for their potential to improve public health outcomes, especially in combating sedentary lifestyles.
🏷️ Entities Mentioned
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