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ISNA is a semi-official Iranian news agency (Iranian Students News Agency). This is a translation of that outlet's own report; it is the outlet's account, not Artesh's finding. See what Iranian state media is saying today.
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The Share of Iranian Games in the Revenue of the Gaming Industry is Approximately 6%

2w ago October 13, 2026 1 min read 📰 ISNA
📋 Key Takeaway

The National Foundation of Computer Games reports that the Iranian gaming industry generates 70 trillion tomans, with 30 million players, including four million professionals. Iranian games account for about 6% of this revenue, highlighting the industry's growth potential.

🔍 Quick Context Guide
💡 Bottom Line: The Iranian gaming industry shows significant growth potential, with a large player base and emerging revenue streams.

👥 Key Players

National Foundation of Computer Games MENTIONED
Regulatory body for the gaming industry in Iran
"They oversee the development and regulation of computer games in Iran, influencing the industry's growth and standards."

📰 What Happened

The National Foundation of Computer Games reported that the Iranian gaming industry generates 70 trillion tomans, with 30 million players, including four million professionals. Iranian games account for about 6% of this revenue, indicating growth potential in the sector.

  • The Iranian gaming industry is valued at 70 trillion tomans.
  • Approximately 30 million people in Iran engage in computer gaming.

💡 Why It Matters

🇮🇷 For Iran: This highlights the potential for economic growth and job creation in Iran's digital economy.
🌍 Regional: The growth of the gaming industry could influence cultural trends and economic opportunities in the Middle East.
🌐 International: Increased engagement in the gaming sector may attract foreign investment and partnerships, despite existing sanctions.

📚 Background

Iran's gaming industry is evolving, reflecting broader trends in digital entertainment and technology adoption among youth.

Digital economy in Iran Cultural shifts in Iranian society
📡 Source: STATE MEDIA
📊 Confidence: 70%
As a state-affiliated organization, the National Foundation of Computer Games may present an optimistic view of the industry's performance.

A representative of the National Foundation of Computer Games pointed out that the revenue of the computer games industry in the country is 70 trillion tomans. According to the latest survey by this foundation in 2023, about 30 million people in the country engage in computer games, of which nearly four million are classified as professional gamers, and the share of Iranian games in the revenue of this industry is approximately six percent.

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Translated from the original and edited for English readers. View original source →

Translation confidence: 85%

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